- Fixed the issue when you bought items, then died, then started a new game... player would start with those items *tsk* ;)
- Some of the sounds weren't playing because I was passing the wrong parameter... copy / paste is bad sometimes ;) I knew something was wrong with the previous version
- Adjusted the floor tiles to fit within the 16 colour limit. I was unaware that semi-transparency wasn't allowed
- The screamer was meant to move then wait, then move, then wait, etc. I messed up with the timer which made it move, move, move...
- The screamer slice now updates the player health when collected
- Some small pathfinding fixes with the Skull enemy
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